multiplayer mode will offer a variety of gear for players to support their battle efforts – including a Tamagotchi that feeds on death.In case you entered this world after the ’90s, Tamagotchis were small wearable devices that contained virtual pets. These toys tasked children with keeping the Tamagotchi alive by feeding it, cleaning it, and keeping it happy – so far, so wholesome.
Developer Infinity Ward decided to implement a version of Tamagotchis in the new Call of Duty as an alternative to the vanilla wristwatch that players can choose to wear in multiplayer. While the ordinary watch will display your real-world time in game, CoD’s TomaGUNchis will be directly affected by your kill-death ratio.
“People have really picked up on [our wristwatches], and they’re curious to know more about how things are going to be developed with that,” art director Joel Emslie told The Daily Star.
“For example, we’ve got one we call the TomaGUNchi – it’s a Tamagotchi that feeds on kills. It’s a one-off we got creative with. I said to our engineers: ‘Can you make it so that whilst we’re playing and I get kills in multiplayer, it kinda lives and grows?’”
So if you don’t rack up those killstreaks, a small virtual creature will starve, wither and die. It’s a hyper-specific detail that shows how Infinity Ward is aiming for a more playful tone in multiplayer compared to the “gritty” realism of the single-player campaign, and you can read more about this approach in our hands-on preview of Modern Warfare’s multiplayer.
For more info on what to expect when battling it out online, check out Call of Duty: Modern Warfare’s three multiplayer map sizes explained.
Alysia Judge is a writer and presenter. Chat to her on Twitter @alysiajudge.